

That makes "making new star wars games" less appealing for developers. With that canon limitation it's not possible to make that game.ĭark Forces 1 instantly becomes non canon with that approach since at one point Kyle Katarn kills few Kell Dragons by punching them.(Which doesn't feel logical in the canon of Star Wars)Īnother problem with making games "canon" is this that development of the games gets slowed down a lot since you also have some Lucasfilm story group guys that have to approve your designs and decisions. Someone might want to make a bounty hunter game where the protagonist kills 100 Jedis in the whole game. With "canon games" that game is not possible anymore.Īlso, endings aren't the only limitation of "canon games". Since some developers might want to make sequels to non canon endings.įor example FRD wanted to add an "evil Obi Wan" and "rainbow troopers" and lots of non canon stuff in their Battleftont 4. That greatly reduces the creative freedom of making sequels. They could even see which storyline has a better response in game before choosing which they make canon for movies. Originally posted by ÀoÐ~PARANOIA:You can have a game with multiple endings where only one ending becomes "canon".
